8/30/11 - Orientation, HW1 assigned

9/2/11 - Orientation II

9/6/11 - Rules and Play

9/9/11 - Ontology of a Game World, HW2 assigned

9/13/11 - Understanding Entertainment

9/16/11 - Player Demographics

9/20/11 - Inspiration, Project 1 assigned

9/23/11 - User Interface

9/27/11 - Systems of Information

10/14/11 - Meaningful Play

10/18/11 - Story

10/21/11 - Characters

10/25/11 - Puzzles

11/15/11 - Python

11/18/11 - Pygame, and original demo code (change filetype to .py), updated demo code (now using the update() method!), and a zip of the first projects from this semester's Game Development I class (unzips to 470MB)

My stunningly rendered, unbelievably high-fidelity arrow sprite, and the demo code that uses it