8/30/11 - Orientation, HW1 assigned
9/2/11 - Orientation II
9/6/11 - Rules and Play
9/9/11 - Ontology of a Game World, HW2 assigned
9/13/11 - Understanding Entertainment
9/16/11 - Player Demographics
9/20/11 - Inspiration, Project 1 assigned
9/23/11 - User Interface
9/27/11 - Systems of Information
10/14/11 - Meaningful Play
10/18/11 - Story
10/21/11 - Characters
10/25/11 - Puzzles
11/15/11 - Python
11/18/11 - Pygame, and original demo code (change filetype to .py), updated demo code (now using the update() method!), and a zip of the first projects from this semester's Game Development I class (unzips to 470MB)
My stunningly rendered, unbelievably high-fidelity arrow sprite, and the demo code that uses it