var quote=new Array();

quote[0] = 'Interface is LAW!';
quote[1] = 'Reality does not necessarily equal fun';
quote[2] = 'Your game has a "Marc" difficulty setting, right?';
quote[3] = 'Why are you trying to simulate reality? I play games to escape it!';
quote[4] = 'You say "I keep dying" like it\'s the most casual thing in the world';
quote[5] = 'Why are you punishing the player so much? Do you WANT them to stop playing?';
quote[6] = 'This is the greatest game ever! No one\'s trying to kill me!';
quote[7] = 'What\'s the schwerpunkt?';
quote[8] = 'Why does it have to be a competition? Why can\'t it just be fun?';
quote[9] = 'I\'m sorry, did you just say you needed a 32-bit monkey buffer?';
quote[10] = 'Yes, the cutscenes are all well and good, but where are the dynamics? What do you DO?';
quote[11] = 'This is a lovely story and would make a great book - what makes you think it\'s a good game?';
quote[12] = 'I\'ve got your cellular automata right here!';
quote[13] = 'We\'ve got the technology to make games more realistic than ever.  Who cares?!?';
quote[14] = 'There\'s a difference between challenge and torture.';
quote[15] = 'Weltanschauung! Umwelt! Schwerpunkt!';
quote[16] = 'I\'m telling you, Tigger is evil!';
quote[17] = 'Give me one good reason this game needs to be 3D';
quote[18] = 'This is the world you\'re trying to escape to?  It looks like a world that most people are trying to escape from!';
quote[19] = 'Too much detail is distracting!';
quote[20] = 'Control! Control! You must learn control!';

document.write( quote[ Math.round(Math.random() * (quote.length-1)) ] );




